Discover 95 unique items

Allows Spinda to choose attack target.
1 Gold

The holder deals +15 damage.
9800 Gold

Reduces recharge speed by 15%.
9800 Gold

Attacks no longer restore hearts. The holder gains +50% damage and -50% recharge time. Only Pokémon that restore hearts can hold it.
15000 Gold

Increases the duration of stuns and slows by 10%.
20000 Gold

The Pokémon focuses on teleporting in place, at the cost of reducing stacking damage by 75%. Can only be held by Abra, Kadabra, or Alakazam.
20000 Gold

Restores 1 heart after dealing 25,000 damage, can only be held by Clefairy or Clefable.
25000 Gold

Attacks grant gold equal to 0.1% of the damage dealt per star obtained.
25000 Gold

Field terrain instead behaves as grass for the holder.
25000 Gold

After recovering a heart, the Pokémon holding this item will have its recharge speed reduced by 50% for the rest of the wave.
50000 Gold

Field terrain instead behaves as water for the holder.
50000 Gold

Attack is 100% wider.
50000 Gold

Reduces the number of projectiles to one, but decreases recharge time by half for each lost projectile. Lileep and Cradily cannot hold this item.
50000 Gold

Allows Field/Grass Pokémon to be placed in Mountain terrain.
50000 Gold

Increases range by 75. Can only be held by Magikarp or Gyarados.
50000 Gold

Burn chances are boosted up to 100%. Can only be held by Torkoal.
50000 Gold

Allows strictly Water Pokémon to be placed on Field.
50000 Gold

Increases damage dealt by 100%, but is reduced by half for each enemy hit. Only for area Pokémon.
50000 Gold

Allows Field/Mountain Pokémon to be placed in Grass terrain.
50000 Gold

Deals double damage to armor, can only be held by Clauncher or Clawitzer. Increase recharge time by 2 seconds.
50000 Gold

Once per round, restores 1 heart after dealing 50,000 damage.
50000 Gold

Increases damage by 25% to slowed or stunned enemies. Only for Pokémon that can be deployed in water.
50000 Gold

Gain 0.1 additional range every star, can only be held by Clefairy or Clefable.
50000 Gold

Deals 30% extra damage to stunned enemies. Only Pokémon that can cause stun can equip it.
50000 Gold

Increases damage by 50% and all attacks cause flinching, but the duration is reduced by 95%. Can only be held by Voltorb or Electrode.
50000 Gold

Doubles critical hit chance and critical damage, can only be held by Farfetch'd.
50000 Gold

Increases damage dealt by 50%, can only be held by Cubone, Marowak, Lucario or Riolu.
75000 Gold

Increases damage dealt by 50%, can only be held by Pikachu or Raichu.
75000 Gold

Increases range by 30%, damage by 50%, and recharge by 25%. Can only be held by apes.
75000 Gold

Doubles hearts restored.
80000 Gold

The projectiles explode in an area, causing half damage to nearby enemies. Can only be held by Psyduck or Golduck.
100000 Gold

Critical hits slow the target for 0.2 seconds. Pokémon that apply any status effects cannot hold this item.
100000 Gold

The holder deals 15% more damage for each status (Burn, Stun, Slow, Poison) the target has. Capped to 50%.
100000 Gold

The further the range and the closer the attack, the more damage it deals, up to an additional 50%. Only activates on mountains.
100000 Gold

Increases damage dealt by 5% for each Fossil Pokémon on the team. Can only be held by Anorith or Armaldo.
100000 Gold

Damage is increased by 25% if the enemy is further than 150 range, decreased by 25% if not. Only usable for projectile-based Pokémon.
100000 Gold

Projectiles no longer ricochet. The holder gains 50% damage for each missed ricochet.
123456 Gold

Reduces damage by 50% and recharge time by 25%. Only Ditto can use this item.
150000 Gold

Increase damage by 50% and recharge time by 25%. Only Ditto can use this item.
150000 Gold

Increases damage dealt by 25%. Only Fossils can hold it.
150000 Gold

Increases critical by 5% for each Fossil Pokémon on the team. Can only be held by Kabuto or Kabutops.
150000 Gold

Converts 4-direction attacks into 8-direction attacks.
150000 Gold

Doubles Rampardos damage boost from 5% per missing heart to 10% per missing heart.
150000 Gold

Slowing is 25% stronger. Only Shuckle can hold it.
150000 Gold

The holder can no longer deal critical hits. Increases damage by 1% for every 1% critical.
175000 Gold

Reduces recharge time by 2.5% for each missing heart.
200000 Gold

The holder can fire projectiles at one additional target, but their damage is reduced by 50%.
200000 Gold

Increases the damage of ricochets by 15%.
200000 Gold

Deals +50% damage, reduced by 1% for each cursed enemy. Can only be held by curse-based Pokémon.
200000 Gold

Increases range by 10 for each Fossil Pokémon on the team. Can only be held by Omanyte or Omastar.
250000 Gold

Increases the attacker’s range by 25% but makes the user target random enemies, only for single-target Pokémon.
250000 Gold

Increases the projectile impact area by 100%. Can only be held by Druddigon.
250000 Gold

Halves the teleportation cooldown. Can only be held by Abra, Kadabra, or Alakazam.
300000 Gold

Allows Gardevoir to spread nightmares.
300000 Gold

The holder reduces recharge time by 20% and has a 50% chance to apply an additional poison stack with each attack.
400000 Gold

Reveals invisible enemies, must be carried by a Pokémon that fires projectiles. Pokémon with the ability Frisk gain +15 range and +60 power.
500000 Gold

Reduces damage by 50% and recharge time by 50%. The focus automatically targets the fastest enemy.
500000 Gold

Increases range by 25. Can only be held by Sunkern, Sunflora, or Comfey.
500000 Gold

Increases damage dealt by burn by 50%.
600000 Gold

Increases the holder's damage by 1% for every 30 stars acquired. Capped to 30%.
900000 Gold

The holder adds an extra poison stack with each attack.
1000000 Gold

Triples the chances of turning a Pokémon Shiny. Must be held by Smeargle.
1000000000 Gold

Ding ding.
1000000000 Gold

Turns targeting shape into a circle and reduces its range by 50%. Must be held by Cryogonal.
0 Gold

Projectiles ricochet two additional time. Only applies to ricocheting projectiles.
0 Gold

Doubles the bonus from the Moxie ability.
0 Gold

Increases power and reduces recharge time by 20%. Must be held by Aegislash Sword Forme.
0 Gold

Increases power and range by 20%. Must be held by Aegislash Shield Forme.
0 Gold

Reduces range by 75 and recharge time by 30%. Must be held by Hawlucha.
0 Gold

Deals 30% extra damage to burned enemies. Only Pokémon that can cause burn can equip it.
0 Gold

Inverts things.
0 Gold

Woof woof.
0 Gold

The holder deals +50 damage.
0 Gold

Increase damage dealt by 100%, but projectiles can no longer splash.
0 Gold

Increases recharge time by 25%, but splash projectiles deal full damage to nearby enemies.
0 Gold

The user has a 10% chance to apply burn with each attack. Only usable by projectile-based Pokémon.
0 Gold

Attacks slow for 1 second while the target has armor. Only usable by projectile-based Pokémon.
0 Gold

Each projectile has a 1% chance to restore one heart. Can't be held by ricochet Pokémon. (1 use per wave)
0 Gold

Field terrain instead behaves as mountain for the holder.
0 Gold

Allows Fossil Pokémon to be placed on Grass.
0 Gold

Attacks have a 6% chance to apply a status effect (Burn, Stun, Slow, Poison). Only Spinda can hold it.
0 Gold

Allows slowing enemies immune to slow, but increases its recharge time by 1.5 seconds. Must be held by Tangela or Tangrowth.
0 Gold

Increases critical hit chance by 10%.
0 Gold

Increases the critical damage by 30%.
0 Gold

The ability Power Aura now grants an additional +10% damage dealt, but reduces the holder's range by 50. Must be held by Sunkern or Sunflora.
0 Gold

The holder can launch projectiles at an additional target. Can only be held by Cherubi or Cherrim.
0 Gold

Each consecutive attack against the same target increases the damage dealt by 5%. Only usable by projectile-based Pokémon.
0 Gold

Unlocks Gholdengo.
10000000000 Gold

Mega Evolves the Pokémon holding it. Only one Pokémon can be Mega Evolved.
100000000 Gold

Mega Evolves the Pokémon holding it. Only one Pokémon can be Mega Evolved.
100000000 Gold

Mega Evolves the Pokémon holding it. Only one Pokémon can be Mega Evolved.
100000000 Gold

Mega Evolves the Pokémon holding it. Only one Pokémon can be Mega Evolved.
100000000 Gold

Grants $500,000 when obtained.
0 Gold

Grants $2,500,000 when obtained.
0 Gold

Grants $50,000,000 when obtained.
0 Gold